Adds the offensive action “Corrupting Force”. This action forces the target to make a FOR saving throw, with a DC set to 12 plus the FOR or WIL modifier of the applied to stat block, whichever is higher. On a failed save, they must continue to make these saving throws for the next minute. If the target does not succeed on at least three saving throws, the target becomes Corrupted. (cannot be applied to Void Spawn)