| Special Abilities: | Natural Magics (0.5) Select one charm when you select this species upon character creation. You know this charm and can cast it at will. |
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Lore
The following lore is written for the world of Qelmar. Feel free to use and adapt it for use in your own world, at your own table. If you are playing in an additional official setting, check the setting guide for that setting for world-specific lore on each species.