Leveling Outline

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Revision as of 18:40, 2 October 2023 by Michael.oconnell (talk | contribs) (Page created.)
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Level Features Notes
1 Initial Class Features UNIQUE PER CLASS (NO STANDARD)
2 Class Feature PER REST ABILITY
3 Sub-Class Feature MINOR ABILITY
4 Class Feature #/DAY LEVEL BONUS ABILITY
5 Player Stat Increase +1×2 or +2×1
6 Learn New Skill
7 Sub-Class Feature SUB-CLASS SIGNATURE ABILITY
8 Sub-Class Feature PASSIVE BUFF #1
9 Class Feature SCALING BUFF STARTS
10 Player Stat Increase +1×2 or +2×1
11 Sub-Class Feature UNIQUE DIFFERENT THING
12 Class Feature SIGNATURE ABILITY
13 Learn New Skill
14 Player Stat Increase +1×2 or +2×1
15 Sub-Class Feature SUB-CLASS SIGNATURE IMPROVED
16 Sub-Class Feature PASSIVE BUFF #2
17 Class Feature SCALING BUFF SCALES AND DIVERSIFIES
18 Player Stat Increase +1×2 or +2×1
19 Learn New Skill
20 Sub-Class Feature PRIMARY SAS MODIFIER
21 Class Feature UPDATE FOR INITIAL FEATURES
22 Class Feature SCALING BUFF SCALES AND DIVERSIFIES
23 Player Stat Increase +1×2 or +2×1
24 Sub-Class Feature PASSIVE BUFF #3
25 Learn New Skill
26 Class Feature SIGNATURE ABILITY IMPROVED
27 Sub-Class Feature SUB-CLASS SIGNATURE IMPROVED
28 Player Stat Increase +1×2 or +2×1
29 Learn New Skill
30 Class & Sub-Class PINNACLE ABILITIES (W/ 3 OPTIONS)