Fighter

From FOFL Wiki
Revision as of 04:23, 5 October 2023 by Michael.oconnell (talk | contribs) (Added subclass table.)

Balance between melee and ranged combat. Pretty close analog to the 5E fighter. Not stronger in melee than the Martial or stronger at ranged than the Ranger, but stronger at both than any of the non-offensive classes.

HP Die DF Bonus Initiative Bonus
d10 +3 +1


Starting Class Features

Combat Techniques

You have trained for years, or you simply have a gifted hand, but in either case you have mastered the ability to pull off advanced maneuvers during combat.

At level 1, you begin with 6 points in your stamina reserves. These stamina points can be used to execute combat techniques.

At each level, you gain an additional stamina point in your reserves, and every fifth level, starting at fifth level, you gain an additional 5 stamina points.

You begin at level 1 with 3 combat techniques, and learn an additional technique at every level.

You have access to the Combat Techniques Special Action System.

Fortified Fighter

At first level, you begin with 7 stamina points instead of 6. Every second level, you gain a bonus stamina point.

Class Progression

Feature Progression
Level Features
Level 2 Revived Vigor

Once per short rest, as a Utility action, you can regain a number of stamina points equal to 1/4 of your total stamina reserves, rounded down.

Level 4 No features gained at this level.
Level 9 No features gained at this level.
Level 12 No features gained at this level.
Level 18 No features gained at this level.
Level 21 No features gained at this level.
Level 23 No features gained at this level.
Level 26 No features gained at this level.
Level 30 No features gained at this level.
Subclass Description
Soldier
Shield Warden
Battle Medic
Mind Breaker
Commander