Martial

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Revision as of 04:20, 5 October 2023 by Michael.oconnell (talk | contribs) (Added subclass table.)
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Focus on melee combat. Will fulfill the role of both barbarian and monk. Barbarian analog will likely be an offensive sub-class, while I'm thinking monk will be a reaction sub-class.

HP Die DF Bonus Initiative Bonus
d12 +2 +1


Starting Class Features

Combat Techniques

You have trained for years, or you simply have a gifted hand, but in either case you have mastered the ability to pull off advanced maneuvers during combat.

At level 1, you begin with 6 points in your stamina reserves. These stamina points can be used to execute combat techniques.

At each level, you gain an additional stamina point in your reserves, and every fifth level, starting at fifth level, you gain an additional 5 stamina points.

You begin at level 1 with 3 combat techniques, and learn an additional technique at every level.

You have access to the Combat Techniques Special Action System.

Melee Focus

Starting at 1st level, you have an additional melee combat technique. Every second level, you gain an extra melee combat technique in addition to the combat techniques you gain every level.

Class Progression

Feature Progression
Level Features
Level 2 Fury of Blows

Once per short rest, you can make all three of the actions on your turn Offensive actions, as long as all Offensive actions taken are melee attacks.

Level 4 No features gained at this level.
Level 9 No features gained at this level.
Level 12 No features gained at this level.
Level 18 No features gained at this level.
Level 21 No features gained at this level.
Level 23 No features gained at this level.
Level 26 No features gained at this level.
Level 30 No features gained at this level.


Subclasses

Subclass Description
Brute
Grappler
Specialist
Monk
Enforcer