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{{Action|name=Shoot|category=Offensive|type=Attack|range=90ft|ammunition=Arrow|roll=1d20 + DEX|rollagainst=DF|damage=1d10 + STR|damagetype=Piercing}} | {{Action|name=Shoot|category=Offensive|type=Attack|range=90ft|ammunition=Arrow|roll=1d20 + DEX|rollagainst=DF|damage=1d10 + STR|damagetype=Piercing}} | ||
== Trained Actions == | == Trained Actions == | ||
{{Action|name= | {{Action|name=Far Shot|category=Offensive|exclusion=Defensive|type=Attack|range=150ft|ammunition=Arrow|roll=1d20 + DEX|rollagainst=DF|damage=1d10 + STR|damagetype=Piercing}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Latest revision as of 02:29, 5 October 2023
| Functional | Ranged, Two-Handed |
|---|---|
| Referential | N/A |
Basic Actions
Shoot
Category: Offensive
Type: Attack
Range: 90ft
Ammunition: Arrow
Roll: 1d20 + DEX
Roll Against: DF
Damage: 1d10 + STR
Damage Type: Piercing
Type: Attack
Range: 90ft
Ammunition: Arrow
Roll: 1d20 + DEX
Roll Against: DF
Damage: 1d10 + STR
Damage Type: Piercing
Trained Actions
Far Shot
Category: Offensive
Exclusion: Defensive
Type: Attack
Range: 150ft
Ammunition: Arrow
Roll: 1d20 + DEX
Roll Against: DF
Damage: 1d10 + STR
Damage Type: Piercing
Exclusion: Defensive
Type: Attack
Range: 150ft
Ammunition: Arrow
Roll: 1d20 + DEX
Roll Against: DF
Damage: 1d10 + STR
Damage Type: Piercing