Razgul (Playable Species)/Fierce Razgul: Difference between revisions

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{{Subspecies Table|naturalArmor=Hardened Skin (+1 DF)|specialAbilities='''Divine Fist''' (0.25)<br>Your clawed hands can act as weapons. You can use them, as an Offensive action, to make a weapon attack dealing 1d4 + STR bludgeoning damage on a successful hit.}}
{{Subspecies Table|naturalArmor=Hardened Skin (+1 DF)|specialAbilities='''Divine Fist''' (0.25)<br>Your divine might allows your fist to act as weapons. You can use them, as an Offensive action, to make a weapon attack dealing 1d4 + STR bludgeoning damage on a successful hit.}}


== Lore ==
== Lore ==

Revision as of 17:29, 16 November 2023

Natural Armor: Hardened Skin (+1 DF)
Special Abilities: Divine Fist (0.25)
Your divine might allows your fist to act as weapons. You can use them, as an Offensive action, to make a weapon attack dealing 1d4 + STR bludgeoning damage on a successful hit.


Lore

The following lore is written for the world of Qelmar. Feel free to use and adapt it for use in your own world, at your own table. If you are playing in an additional official setting, check the setting guide for that setting for world-specific lore on each species.

History